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This is the first book to introduce the Huawei Mobile Services (HMS) ecosystem. It gives developers a basic understanding of the ecosystem and how to leverage kit and tool capabilities to make their apps better.
In the era of 'Algorithmic Medicine,' the integration of Artificial Intelligence (AI) in healthcare holds immense potential to address critical challenges faced by the industry. This textbook goes beyond theoretical discussions to outline practical steps for transitioning
This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to create their... Læs mere
This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.
The book covers software development methods and in detail agile methods with scrum. Best practices for software development are covered; DevOps, software quality and clean... Læs mere
Want to work as a games tester in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you... Læs mere
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a “toolbox” for game designers, it offers a... Læs mere
This is a practical guide to help readers think about various planning aspects of their proposed games business, and grow their businesses to become more successful. The book... Læs mere
The Python Audio Cookbook offers an introduction to Python for sound and multimedia applications, with chapters that cover writing your first Python programs, controlling Pyo with physical computing, and writing your own GUI, among many others.
The implementation and practice of enterprise architecture (EA) have been slow and challenging, despite growing popularity and interest... Læs mere
Along with music composition theory, this book includes a multitude of clearly defined hands-on projects and exercises, designed to prepare the reader to go out into the field with a complete understanding of the art and craft of music composition for games and visual media.
Beginner-Intermediate