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Mathematical Foundations of Computer Science introduces students to the discrete mathematics needed later in their Computer Science coursework with theory of... Læs mere
This Element takes the initiative to highlight the audiovisual translation research centring on users of video games. It offers an overview of possible... Læs mere
This Element takes the initiative to highlight the audiovisual translation research centring on users of video games. It offers an overview of possible... Læs mere
This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing and... Læs mere
This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing and... Læs mere
How did we end up here, masters of scientific insight, purveyors of ever more powerful technologies, astride the burning planet that created us, and now responsible for cleaning up the mess and determining the future direction of all of life? And what do we do about it?
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics... Læs mere
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics... Læs mere
Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways.
This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters... Læs mere
This is a comprehensive guide to creating and customizing mods for the popular video game Farming Simulator within Blender. This book covers all aspects needed to create your own vehicle mods from start to finish.