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Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be... Læs mere
Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be... Læs mere
Classic Game Programming on the NES will show you how to turn your ideas into reality. You don't need any game development experience or specialist programming... Læs mere
Modeling and Simulation in Python introduces fundamental computational modeling techniques that are used in a variety of science and engineering disciplines. It... Læs mere
This book takes a multidisciplinary approach to the question of esports and their role in society. It will be of great... Læs mere
This book is the first comprehensive study of fault-tolerance and fault-caused deadlock effects in asynchronous on-chip networks, aiming to overcome these drawbacks and ensure greater reliability of applications.
This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical... Læs mere
This book is a comprehensive study on analog historical simulation games, and explores the theoretical concepts and practical solutions. It... Læs mere
This book provides an industry professional's first-hand perspective on narrative design's practical usage,... Læs mere