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This is an introductory textbook focusing on games (specifically interaction and... Læs mere
This is an introductory textbook focusing on games (specifically interaction and... Læs mere
For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.
For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.
This book explores the essential enabling role of digital health, taking a socio-technical perspective and looking at the key facets of technology, people and process in turn.
This book provides a new perspective on AI as a potential force for good in conflict-affected countries through its uses for early warning, combating hate speech, human rights investigations, and analyzing the effects of climate change on conflict.
This book provides a new perspective on AI as a potential force for good in conflict-affected countries through its uses for early warning, combating hate speech, human rights investigations, and analyzing the effects of climate change on conflict.
This book offers new, multi-disciplinary perspectives on esports, one of the most rapidly growing sectors in the sport and leisure industries.
This foundational resource on tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities.... Læs mere
The 1980s and 1990s were a glorious era for gaming! This book shows you, step-by-step, how to turn Raspberry Pi into several classic... Læs mere
This book is primarily a theoretically oriented treatment of jumping automata and grammars, covering all essential theoretical topics concerning them, including their power, properties, and transformations.