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Transfer Learning through Embedding Spaces provides a brief background on transfer learning and then focus on the idea of transferring knowledge through... Læs mere
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. The book focuses on the emerging research at the intersection of game and software engineering communities.
This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world.
For this Deep Dive, the author discusses the history of the RPG genre, the different philosophies of design, and the challenges of taking it and applying its principles to other genres.
For this Deep Dive, the author discusses the history of the RPG genre, the different philosophies of design, and the challenges of taking it and applying its principles to other genres.
This book is aligned with the cyber security issues and provides a wide view of the novel cyber-attacks and the defence mechanisms, especially AI-based IDS.
Interlaced within a survey of artists whose works fit in the boundary of the interactive virtual medium, this book teases out what qualifies as interactive... Læs mere
The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. This book eases you... Læs mere
This two-volume book on smart cities thoroughly explores and sheds light on the prominent elements of the smart city phenomenon and generates a smart city blueprint.
This two-volume book on smart cities thoroughly explores and sheds light on the prominent elements of the smart city phenomenon and generates a smart city blueprint.