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Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.
The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
This book dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations that allow them to exist.
Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers.
"Addresses contemporary developments in number theory and coding theory, originally presented as lectures at summer school held at Bilkent University, Ankara, Turkey. Includes many results in book form for the first time."
Character rigging is the method with which you create a system for animating a character
This work focuses on the competences associated with self-motivated life-long learners who are accustomed to working with autonomy, and provides models for exploring ways to develop competences in a changing world.
From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. This title helps you learn:... Læs mere