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This book explores the future of game design, development, and publishing, extrapolating the next two decades through the lens of the industry's evolution over the last ten years and the technical advances in recent adjacent markets.
This book explores the future of game design, development, and publishing, extrapolating the next two decades through the lens of the industry's evolution over the last ten years and the technical advances in recent adjacent markets.
This textbook intends to be a comprehensive and substantially self-contained two-volume book covering performance, reliability, and availability evaluation subjects. The first volume covers Chapter 1 to Chapter 14, whose subtitle is ``Performance Modeling and Background".
This textbook intends to be a comprehensive and substantially... Læs mere
Using textual analysis, interviews with game designers, audience surveys and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship within promotional Alternate Reality Games (ARGs).
This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visualization. This... Læs mere
Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies.
Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies.
A twisty murder mystery, a pulse-pounding thriller, a contemporarysetting with a breath-taking speculative twist: this is YA fictionat its absolute finest.
This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. In its conclusion, the book models how poverty... Læs mere
The main purpose of this book is to provide a unified view of the most popular metaheuristic methods. Under this perspective, it has presented the fundamental design principles as well as the operators of metaheuristic approaches which are considered essential.