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A visually stunning, up-to-date book that chronicles the history of video games from their earliest roots in 1958 to the present day, showcasing the unforgettable artwork, stories, and characters that have defined it.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
Bemærk: Kan ikke leveres før jul.
Discusses 3D Photoshop techniques for animators. This title explores the 3D tools and techniques that enhances your animation pipeline and workflows with the Adobe Suite softwares, including After Effects and Flash.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Bemærk: Kan ikke leveres før jul.
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Bemærk: Kan leveres før jul.
This book is about game interaction design-in other words, shaping what players can do and how they do it to make a game satisfying and memorable.
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Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and... Læs mere
Bemærk: Kan ikke leveres før jul.
Beginner–Intermediate
Bemærk: Kan ikke leveres før jul.
The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
Bemærk: Kan leveres før jul.
Create stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds Max