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Uses the Torque Game Engine technology to show readers how to create their own professional quality games. A guide to 3D game programming, this book provides... Læs mere
Create stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds Max
Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and... Læs mere
This book is about game interaction design-in other words, shaping what players can do and how they do it to make a game satisfying and memorable.
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors... Læs mere
Discusses 3D Photoshop techniques for animators. This title explores the 3D tools and techniques that enhances your animation pipeline and workflows with the Adobe Suite softwares, including After Effects and Flash.
The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
A visually stunning, up-to-date book that chronicles the history of video games from their earliest roots in 1958 to the present day, showcasing the unforgettable artwork, stories, and characters that have defined it.