3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Bog, Hardback, Engelsk) af David Eberly

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

(Bog, Hardback, Engelsk)
Forfatter: David Eberly

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Beskrivelse

The first edition of 3D Game Engine Design was an international bestseller that became an industry standard. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added,

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Alle detaljer

Forlag Taylor & Francis Inc
Forfatter David Eberly
Type Bog
Format Hardback
Sprog Engelsk
Udgave 2 ed
Udgivelsesdato 03-11-2006
Første udgivelsesår 2006
Illustrationer CD - adhesive sleeve
Originalsprog United States
Sideantal 1040
Indbinding Hardback
Forlag Taylor & Francis Inc
Sideoplysninger 1040 pages
Mål 242 x 200 x 54
ISBN-13 / EAN-13 9780122290633