Bemærk: Kan leveres før jul.
Forventes på lager: 02-11-2011
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
| Forlag | Taylor & Francis Inc |
| Forfattere | Fletcher Dunn, Ian Parberry |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 2 ed |
| Udgivelsesdato | 02-11-2011 |
| Første udgivelsesår | 2011 |
| Originalsprog | United States |
| Sideantal | 846 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Inc |
| Sideoplysninger | 846 pages |
| Mål | 239 x 195 x 41 |
| ISBN-13 / EAN-13 | 9781568817231 |