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This book discusses the Versatile Video Coding (VVC), the ISO and ITU state-of-the-art video coding standard.
This book introduces the concept of approximate computing for software and hardware designs and its impact on the... Læs mere
The discussion includes the basic features, prospects, and challenges of each technology, while highlighting the significant works done on different branches of MVL memory architecture, such as sequential circuits, random access memory, Flash memory, etc.
This book introduces readers to the physical design (layout) and design automation of Photonic Integrated Ciruicts (PICs) which is an essential building block of Electronic-Photonic Design Automation (EPDA).
This book presents high-quality research papers presented at 3rd International Conference on Sustainable and Innovative... Læs mere
This book describes a new, coarse-grained reconfigurable architecture (CGRA), called Blocks, and puts it in the context of computer architectures, and in particular of other CGRAs.
This book aims to provide readers with hands-on knowledge about real-time operating systems and their possible application in the embedded... Læs mere
This book aims to provide readers with hands-on knowledge about real-time operating systems and their possible application in the embedded... Læs mere
Technology isn't just something you buy — you can build it yourself! We've rounded up a few of our favourite makes previously published in HackSpace... Læs mere