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Including case studies from Zaha Hadid Architects, Greg Lynn Form, Gage Clemenceau Architects, Tang & Yang Architects, as well as step by step... Læs mere
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Think outside the 2D or 3D box and seemlessly integrate 2D and 3D animation mediums into your projects. Develop your entire pipeline from start to finish with Hybrid Animation: Integrating 2D and 3D Assets.
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Established authority on 3ds Max - Michael McCarthy - shares his secrets on creative and effective Max tips and tricks.
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This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics.
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This book discusses how computer-based systems can help predict the composition of trial mixes. The author has spent 20 years developing systems which can save both time and money.
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The essential 3D art reference complete with tutorials and a full-service companion website - from GeekAtPlay.com!
Bemærk: Kan leveres før jul.
This book offers the solution for 2D designer crossing over into 3D animation.
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There's a trend towards sylized, comic-style art, with the wave of 3D movies (a la Pixar ). This title covers stylized comic-style art. It offers modeling techniques, specifically cartoon style - think Pixar.
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This book provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the... Læs mere
Bemærk: Kan ikke leveres før jul.
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Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that... Læs mere