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Bemærk: Kan ikke leveres før jul.
Established authority on 3ds Max - Michael McCarthy - shares his secrets on creative and effective Max tips and tricks.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics.
Bemærk: Kan ikke leveres før jul.
This book discusses how computer-based systems can help predict the composition of trial mixes. The author has spent 20 years developing systems which can save both time and money.
Bemærk: Kan ikke leveres før jul.
The essential 3D art reference complete with tutorials and a full-service companion website - from GeekAtPlay.com!
Bemærk: Kan leveres før jul.
This book offers the solution for 2D designer crossing over into 3D animation.
Bemærk: Kan ikke leveres før jul.
There's a trend towards sylized, comic-style art, with the wave of 3D movies (a la Pixar ). This title covers stylized comic-style art. It offers modeling techniques, specifically cartoon style - think Pixar.
Bemærk: Kan ikke leveres før jul.
This book provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that... Læs mere
Bemærk: Kan ikke leveres før jul.
This is a MUST-HAVE book for game artists interested in proficiency with the 4 top tools available today (Maya, Max, ZBrush, Photoshop). If you can only afford one game art book, this is the one to have!
Bemærk: Kan leveres før jul.
Revised to take new technology into account, this new edition is an ideal hands-on resource for creating textures, shaders, and materials.... Læs mere