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This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step with the theory behind each step fully explained.
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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017.
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Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on... Læs mere
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Unlock the power of Adobe Flash and bring stunning animations to life onscreen. Flash CS5: The Missing Manual includes a complete primer on animation, a guided tour of the program's tools and capabilities, new illustrations, and lots of details on working with video.
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ActionScript 3.0 is an object-oriented language, whose code executes up to 10 times faster than code from other versions. This book offers solutions that enable ActionScript... Læs mere
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Creating user interfaces that are fun, practical, fluid, and memorable is hard. And existing learning materials don't explain the context of the UI problem that animations are trying to solve. That's where this book comes in.