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Bemærk: Kan leveres før jul.
This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience... Læs mere
Bemærk: Kan leveres før jul.
Bemærk: Kan leveres før jul.
Bonnie Ruberg presents twenty interviews with twenty-two queer video developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games.
Bemærk: Kan leveres før jul.
Bemærk: Kan leveres før jul.
Bemærk: Kan ikke leveres før jul.
Maya is one of the top 2 software tools available today for 3D game and film development - 600,000 registered users. This is a MUST-HAVE book for game artists interested in proficiency with Maya. If you can only afford one 3D modeling book, this is the one to have!
Bemærk: Kan leveres før jul.
Bemærk: Kan ikke leveres før jul.
The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario... Læs mere
Bemærk: Kan ikke leveres før jul.
The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
Thoroughly updated, this book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players..
Bemærk: Kan leveres før jul.
Learn how to design an efficient, flexible pipeline to create a successful product; whether you are producing a cutting-edge video game or an animated film, a solid pipeline will arm you against lost time and wasted money.