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Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in... Læs mere
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The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War.
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Meet the Kinect introduces the exciting world of volumetric computing using the Microsoft Kinect.
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Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK.
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"Interviews with some of the top online game pioneers of our times"
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This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.
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This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies,... Læs mere
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This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities.
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Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
By the time you have finished Make a 2D Arcade Game in a Weekend with Unity, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games.