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This book sheds light upon the security threats, defenses, and remediation on... Læs mere
This book is dedicated to addressing the major challenges in fighting COVID-19 using AI and IoT technologies.
A practical student guide to scientific computing on parallel computers, based on the authors' lectures at ETH Zurich. Aimed at... Læs mere
DNA microarrays, or biochips, are small glass chips embedded with ordered rows of DNA and by providing a massive parallel platform for data gathering represent a... Læs mere
This book describes the state-of-the-art computing devices and systems available, including multi-core CPUs, accelerators, such as... Læs mere
This book teaches GPU programming by introducing CPU multi-threaded programming and bases GPU massively-parallel programming on this foundation. The... Læs mere
The foundations of parallel computation are the concern of this book. Distinguished international researchers have contributed fifteen chapters which together form a... Læs mere
The author presents a theory whereby nets, terms and formulas represent concurrent processes at three levels of abstraction. The use of transformations in a series of case studies and the author identifies directions for research.
This book sets out the principles of parallel computing, including coverage of both conventional and neural computers.
This is a survey of the basic techniques for approximating combinatorial problems using parallel algorithms. Its core is a collection of techniques that can... Læs mere
Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs.
The book builds on the student's familiarity with sequential programming in a high level language, and is concerned mainly with the high level aspects of concurrency.