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While new interaction technologies offer new possibilities for organizing or executing work in the context of Industry 4.0,... Læs mere
This book investigates how immersive environments, across architecture, art and media, shape spatial perception, cultural identity and the construction... Læs mere
The book discusses the transformative impact of futuristic technologies in modern construction. It includes digital twins for... Læs mere
AI, AR, and VR in Theatre and Performance investigates the cutting-edge application of evolving digital technologies within the creative industries, with a focus on theatre and the dramatic arts.
This Element provides an introduction to the use of science fiction as a conversation partner for theological reflection, arguing that it shifts the... Læs mere
This volume argues that virtual models are dispositifs that act as critical instruments in theatre, art and architecture and propose counterpositions to dominant narratives.
Human Spatial Computing explores the complex world of spatial computing and its historical roots, contemporary implications, transformative role in significant events, ethical... Læs mere
Explores the connection between immersive experiences in ancient literature and culture and immersive classical receptions in modernity.
'States of Immersion Across Media' invites readers to slow down and reflect on immersive practices, both new and old, their impact on our bodies, the affective attunements they evoke, the disruptions they afford, and the creative encounters they generate.