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Provides a formal analysis of alternative, non-relational data models and storage mechanisms and gives a decent overview of non-SQL... Læs mere
Computer Architecture/Software Engineering
As part of the bestselling Pocket Primer series, this book is an effort to give programmers sufficient knowledge of data cleaning to be able to work on their own projects. It... Læs mere
This book provides an overview of modern boot firmware, including the Unified Extensible Firmware Interface (UEFI) and its associated EFI Developer Kit II (EDKII) firmware. The reader will learn about using the latest developments in UEFI on modern
Quick Boot describes the basic initialization sequence that allows developers the freedom to boot an OS without a fully featured system BIOS. The goal is to make it easy for a designer new to Intel architecture to understand and optimize the firmwar
"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.
This book sheds light on the optimisation methods that form the basis of effective communication between... Læs mere