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This open access book coherently gathers well-founded information on the fundamentals of and formalisms for modelling cyber-physical systems (CPS).
This book presents a study of so-called indie video game developers that are widely regarded as the creative and innovative fringe of the video game industry.
This book constitutes the refereed proceedings of the 16th IFIP WG 2.13 International... Læs mere
This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020.
This book summarizes the research findings presented at the 13th International Joint Conference on Knowledge-Based Software Engineering (JCKBSE 2020), which took place on August 24–26, 2020.
This two-volume set LNCS 12269 and LNCS 12270 constitutes the refereed... Læs mere
This book constitutes the proceedings of the 26th International Conference on Principles and Practice of Constraint Programming, CP 2020, held in Louvain-la-Neuve, Belgium, in September 2020.
This book constitutes the refereed proceedings of the tracks and workshops... Læs mere
This book constitutes the refereed proceedings of the 20th International... Læs mere
This volume constitutes the refereed proceedings of the 7th Workshop on Engineering Applications, WEA 2020, held in Bogota, Colombia, in October 2020.The 32 revised full papers and 12 short papers presented in this volume were carefully reviewed and selected from 136 submissions.