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This book constitutes the proceedings of the Second International Workshop... Læs mere
This book provides the reader with a comprehensive knowledge of all the tools provided in the software SOLIDWORKS for a variety of engineering areas. In developing these examples, the authors’ intent has been to exercise many program features and re?nements.
This book argues that the key problems of software systems development (SSD) are socio-technical rather than purely technical in nature.
Rather than focusing on a single aspect of software engineering, this book provides a systematic overview of recent techniques,... Læs mere
Rather than focusing on a single aspect of software engineering, this book provides a systematic overview of recent techniques,... Læs mere
This book brings together two important trends: graph algorithms and high-performance computing. The first part examines the manual parallelization of graph algorithms, revealing various parallelization patterns encountered, especially when dealing with graphs.
This book brings together two important trends: graph algorithms and high-performance computing. The first part examines the manual parallelization of graph algorithms, revealing various parallelization patterns encountered, especially when dealing with graphs.
This book constitutes the refereed post-conference proceedings of the... Læs mere
This open access book coherently gathers well-founded information on the fundamentals of and formalisms for modelling cyber-physical systems (CPS).
This book presents a study of so-called indie video game developers that are widely regarded as the creative and innovative fringe of the video game industry.