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Forventes på lager: 01-02-2006
This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a representative selection of games.
| Forlag | John Wiley and Sons Ltd |
| Forfattere | Diane (University of London) Carr, David (Institute of Education Buckingham, Andrew (University of London) Burn, Gareth (University of Waikato Schott |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 01-02-2006 |
| Første udgivelsesår | 2006 |
| Originalsprog | United Kingdom |
| Sideantal | 224 |
| Indbinding | Paperback / softback |
| Forlag | John Wiley and Sons Ltd |
| Sideoplysninger | 224 pages |
| Mål | 246 x 173 x 16 |
| ISBN-13 / EAN-13 | 9780745634012 |