Deep Learning in Gaming and Animations: Principles and Applications (Bog, Paperback / softback, Engelsk)

Deep Learning in Gaming and Animations: Principles and Applications

(Bog, Paperback / softback, Engelsk)

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Beskrivelse

The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.

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Alle detaljer

Forlag Taylor & Francis Ltd
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 04-10-2024
Første udgivelsesår 2024
Serie Explainable AI XAI for Engineering Applications
Illustrationer 8 Tables, black and white; 43 Line drawings, black and white; 24 Halftones, black and white; 67 Illustrations, black and white
Fagredaktør Vikas (JIMS Technical Campus Chaudhary, Moolchand (MAIT Sharma, Prerna (MAIT Sharma, Deevyankar (Higher College of Technology Agarwal
Originalsprog United Kingdom
Sideantal 156
Indbinding Paperback / softback
Forlag Taylor & Francis Ltd
Sideoplysninger 156 pages, 8 Tables, black and white; 43 Line drawings, black and white; 24 Halftones, black and whi
Mål 234 x 156
ISBN-13 / EAN-13 9781032139302