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Forventes på lager: 27-06-2023
This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Samuel King |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 27-06-2023 |
| Første udgivelsesår | 2023 |
| Illustrationer | 114 Halftones, color; 13 Halftones, black and white; 114 Illustrations, color; 13 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 168 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 168 pages, 114 Halftones, color; 13 Halftones, black and white; 114 Illustrations, color; 13 Illustr |
| Mål | 158 x 243 x 16 |
| ISBN-13 / EAN-13 | 9781032012896 |