This is the year of the iPhone SDK and the introduction of Google's Android, and this is the book that shows developers how to create compelling mobile applications with Flash and how to deploy them across any device.
this book covers the OpenSolaris 2008.11 release.Pro OpenSolaris was written to demonstrate that you can host your open... Læs mere
XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. Zune Game Development Using XNA 3.0... Læs mere
But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and... Læs mere
This is the first book covering the use of the Spring Framework and integrating the Flex Framework so that enterprise Java developers can now add a Rich Internet Application front end to their "back end."
Add in ActionScript 3.0, and Flash becomes an even more powerful tool for the development of high-performance web applications.The Essential Guide to Flash CS4 with ActionScript introduces and explores the possibilities available to you by using Flash CS4.
Written for daily use, this concise and dependable guide will steer you across the technical landscape from your chosen Linux flavor to the OS X promised land. Live with OS X, but... Læs mere
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this guide offers a complete soup-to-nuts course in iPhone and iPod Touch programming.
Spring Web Flow is an exciting open-source framework for developing Java web applications.
A beginner's guide to creating Web mashups using Google mapping technology, this title serves as a single-source primer to displaying data on Google Maps Covers both mapplets and the Google Maps API.
Offering coverage of all that's new and powerful for Web design in Fireworks CS4, this guide targets developers who want design tools that don't get in their way or constrain their creativity.
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript.