This anthology of design concepts reveals what you can learn from Mad Men’s Don Draper, why the Beatles were not just brilliant as musicians, how a lemon tart can make you world famous and why purple is just always so wrong.
We are good at designing beautiful products and we offer good services. We always know exactly what the user wants and we know dozens of methodologies. However, if we have to convince our customers and colleagues, we find it rather difficult.
Robot Memory Game gives an overview of the many areas robots appear in our society.
'Type Tricks' is about typographical rules and the underlying structure of the work process in the design of new typefaces. In that way, it is both a reference book and a user manual. In an... Læs mere
This is Service Design Thinking introduces an inter-disciplinary approach to designing services. 23 international authors and even more online contributors from the global service design community invested their knowledge, experience and passion together to create this book.
People who are good at creating ideas are good at seeing connections. The authors examine whether teaching people to see connections could be a way to help them be more creative.
Branded Protest is taking a closer look at the arbitrary - odd - relationship between ""branding"" and ""protest"". It researches the power of branding and its influence on current protest movements, giving examples of unique branding efforts that support protest.
For this happy edition of the Dilemmarama game, the best positive dilemmas have been selected that not only make you laugh, but also cause fiery discussions and duels.
This is an action-oriented book for managers and entrepreneurs searching ways to tackle issues they face in terms of developing and delivering services. The book focuses on service organizations, but has a broad interpretation of what services are.
Getting an electric shock every time you laugh out loud, or washing your mouth with soap every time you swear? Always sit on a strangers lap in public transport, or eat from your neighbours rubbish bin one day a week? In this game there is only one real rule: you HAVE to choose!
Not all of us get to work on multi-million corporate identity projects for... Læs mere