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Forventes på lager: 21-01-2023
This volume covers both the art and the technology of game AI. It includes core algorithms that you’ll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception system
| Forlag | Taylor & Francis Ltd |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 21-01-2023 |
| Første udgivelsesår | 2023 |
| Illustrationer | 139 Illustrations, black and white |
| Fagredaktør | Steven Rabin |
| Originalsprog | United Kingdom |
| Sideantal | 626 |
| Indbinding | Paperback / softback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 626 pages, 139 Illustrations, black and white |
| Mål | 192 x 235 x 39 |
| ISBN-13 / EAN-13 | 9781032477459 |