Bemærk: Kan ikke garanteres før jul.
Forventes på lager: 08-08-2012
"The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher.
| Forlag | McFarland & Co Inc |
| Forfatter | Lewis Pulsipher |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 08-08-2012 |
| Første udgivelsesår | 2012 |
| Illustrationer | 6 diagrams, 4 tables, glossary, index |
| Originalsprog | United States |
| Sideantal | 276 |
| Indbinding | Paperback / softback |
| Forlag | McFarland & Co Inc |
| Sideoplysninger | 276 pages, 6 diagrams, 4 tables, glossary, index |
| Mål | 229 x 153 x 16 |
| ISBN-13 / EAN-13 | 9780786469529 |