Bemærk: Kan ikke leveres før jul.
Forventes på lager: 27-06-2019
This book explores how gamification techniques are used to leverage users’ natural desires for achievement, competition, collaboration, learning and more.
| Forlag | Springer Nature Switzerland AG |
| Forfatter | Ole Goethe |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 2019 ed. |
| Udgivelsesdato | 27-06-2019 |
| Første udgivelsesår | 2019 |
| Serie | Human–Computer Interaction Series |
| Illustrationer | 42 Illustrations, color; 1 Illustrations, black and white; XI, 138 p. 43 illus., 42 illus. in color. |
| Originalsprog | Switzerland |
| Sideantal | 138 |
| Indbinding | Hardback |
| Forlag | Springer Nature Switzerland AG |
| Sideoplysninger | 138 pages, 42 Illustrations, color; 1 Illustrations, black and white; XI, 138 p. 43 illus., 42 illus |
| Mål | 235 x 155 |
| ISBN-13 / EAN-13 | 9783030110772 |