Forventes på lager: 04-09-2019
This book features a mix of chapters in the field of gaming, playing and history, offering insights from both theoreticians and practitioners of gaming and history. Topics include gamification in history education and heritage or (mis)representations of history in computer games.
| Forlag | Taylor & Francis Ltd |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 04-09-2019 |
| Første udgivelsesår | 2019 |
| Serie | Routledge Approaches to History |
| Illustrationer | 1 Tables, black and white; 1 Line drawings, black and white; 15 Halftones, black and white; 16 Illustrations, black and white |
| Fagredaktør | Alexander von Lunen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum |
| Originalsprog | United Kingdom |
| Sideantal | 294 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 294 pages, 1 Tables, black and white; 1 Line drawings, black and white; 15 Halftones, black and whit |
| Mål | 158 x 236 x 18 |
| ISBN-13 / EAN-13 | 9780367363864 |