Making Isometric Social Real-Time Games with HTML5 (Bog, Paperback / softback, Engelsk) af Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5

(Bog, Paperback / softback, Engelsk)

Forlag: O'Reilly Media

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Beskrivelse

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

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Alle detaljer

Forlag O'Reilly Media
Forfatter Mario Andres Pagella
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 04-10-2011
Første udgivelsesår 2011
Originalsprog United States
Sideantal 70
Indbinding Paperback / softback
Forlag O'Reilly Media
Sideoplysninger 70 pages
Mål 233 x 179 x 9
ISBN-13 / EAN-13 9781449304751