Mazes in Videogames: Meaning, Metaphor and Design (Bog, Paperback / softback, Engelsk) af Alison Gazzard

Mazes in Videogames: Meaning, Metaphor and Design

(Bog, Paperback / softback, Engelsk)
Forfatter: Alison Gazzard



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Beskrivelse

"From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds"--Provided by publisher.

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Alle detaljer

Forlag McFarland & Co Inc
Forfatter Alison Gazzard
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 01-05-2013
Første udgivelsesår 2013
Illustrationer 23 photos, appendix, notes, bibliography, index
Originalsprog United States
Sideantal 192
Indbinding Paperback / softback
Forlag McFarland & Co Inc
Sideoplysninger 192 pages, 23 photos, appendix, notes, bibliography, index
Mål 229 x 152 x 10
ISBN-13 / EAN-13 9780786467945