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Forventes på lager: 02-08-2025
It includes case studies that analyse the mechanisms used by game producers, composers and sound designers to “characterise” and represent different identities to broad audiences of potential players, as well as how the players perceive these sonic inputs.
| Forlag | Springer International Publishing AG |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 02-08-2025 |
| Første udgivelsesår | 2025 |
| Serie | Palgrave Games in Context |
| Illustrationer | 21 Illustrations, black and white |
| Fagredaktør | Lidia Lopez Gomez |
| Originalsprog | Switzerland |
| Sideantal | 290 |
| Indbinding | Hardback |
| Forlag | Springer International Publishing AG |
| Sideoplysninger | 290 pages, 21 Illustrations, black and white |
| Mål | 210 x 148 |
| ISBN-13 / EAN-13 | 9783031875069 |