Video Games and Environmental Humanities: Playing to Save The World

(Bog, Hardback, Engelsk)

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It focuses on how video games are a site for creating and interacting within environments, with analysis that showcases how environments are shaped within video games as well as serve as a reflection of our real world.

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Forlag Springer International Publishing AG
Type Bog
Format Hardback
Sprog Engelsk
Udgave 2024 ed.
Udgivelsesdato 22-10-2024
Første udgivelsesår 2024
Illustrationer 2 Illustrations, black and white
Fagredaktør Kelly I. Aliano, Adam Crowley
Originalsprog Switzerland
Sideantal 271
Indbinding Hardback
Forlag Springer International Publishing AG
Sideoplysninger 271 pages, 2 Illustrations, black and white
Mål 210 x 148
ISBN-13 / EAN-13 9783031679797