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Forventes på lager: 14-06-2006
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. This work reveals that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design.
| Forlag | Elsevier Science & Technology |
| Forfatter | Katherine Isbister |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 14-06-2006 |
| Første udgivelsesår | 2006 |
| Originalsprog | United States |
| Sideantal | 364 |
| Indbinding | Paperback / softback |
| Forlag | Elsevier Science & Technology |
| Sideoplysninger | 364 pages |
| Mål | 234 x 188 x 15 |
| ISBN-13 / EAN-13 | 9781558609211 |