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This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in... Læs mere
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This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCI 2015, held in Los Angeles, CA, USA, in August 2015.
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This book constitutes the thoroughly refereed joint post-proceedings of... Læs mere
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The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool.
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It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
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This book constitutes the refereed proceedings of the 15th... Læs mere
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This book constitutes the refereed proceedings of the 11th International... Læs mere
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This book presents a rich compilation of real-world cases on digitalization, the goal being to share first-hand insights from respected organizations and to make digitalization more tangible.
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The papers cover topics on common principles, algorithms and tools that govern... Læs mere
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In this book, Helen Kennedy argues that as social media data mining becomes more and more ordinary, as we post, mine and repeat, new data relations emerge.
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