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This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value.
Bemærk: Kan ikke leveres før jul.
The inter-relationship between digital humanities and digital games is surprisingly seldom investigated. This book explains how games and virtual... Læs mere
Bemærk: Kan ikke leveres før jul.
This book is a guide to the expanding world of indie gaming. It helps readers to understand why indie games are so important to so many people in the entertainment industry. The book covers puzzlers, platformers, beat 'em ups, shoot 'em ups, role-playing, and strategy.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in... Læs mere
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The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool.
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It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
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Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra Kerr explores this... Læs mere
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This book examines the role that video games play in girls’ lives, including how games structure girls’ leisure time, how playing video games... Læs mere
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Providing how-to information on retro gaming, this is a guide to playing and hacking classic games. The author aims to locate the convergence of classic games and contemporary... Læs mere
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A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love - Minecraft!
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The design for Quest to Learn, an innovative school in New York City that offers a "game-like" approach to learning.