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This book makes the study of digital cultures central to understanding contemporary leisure practices, experiences, institutions and subjectivities and the place of... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
Inspired by his own experience navigating depression following a tragic personal loss, Checkpoint reflects on the comforting and healing effect that entering into new digital worlds and narratives can have on mental health both personally and on a wider scale.
Bemærk: Kan ikke leveres før jul.
The first sustained study of the DC Comics Multiverse, this book explores its history, meanings, and lasting influence. The multiverse is a unique exercise in world-building: a... Læs mere
Bemærk: Kan ikke leveres før jul.
Many assume that the Internet introduces youth and young adults to dangerous information and substances while others contend that open... Læs mere
Bemærk: Kan leveres før jul.
Bemærk: Kan leveres før jul.
A new popular psychology title looking at where video games come from, why we play them, and taking a balanced, clinical view of whether they are healthy or not, depending on our individual player-game relationship.
Bemærk: Kan leveres før jul.
An in-depth look at virtual reality and how it can be harnessed toimprove our everyday lives.
Bemærk: Kan leveres før jul.
How one man went from gaming and making videos at home to becoming a football club owner'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I’d seen so many FA Cup, World Cup and Champions League winners do on TV.