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Bemærk: Kan leveres før jul.
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the... Læs mere
Bemærk: Kan leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
Take your game to the next level with the new book from the world's biggest football YouTubers, the F2. Our book is filled with tips... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan leveres før jul.
"Learn about virtual, augmented, and mixed reality; how to apply these technologies in your business; the history and future of VR and AR"--Cover.
Bemærk: Kan ikke leveres før jul.
The book is helpful to all types of institutions (small to large, public and private, 2-year or 4-year). It draws on current scholarship and the professional experience of the authors, focused heavily on practical advice for higher education professionals.
Bemærk: Kan leveres før jul.
Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value.
Bemærk: Kan ikke leveres før jul.
The Oxford Handbook of Music and Virtuality, edited by Sheila Whiteley and Shara Rambarran, brings together a multidisciplinary group of scholars who address... Læs mere