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Overall, the book covers three main areas:? 3D imaging, including passive 3D imaging, active triangulation 3D imaging, active time-of-flight 3D imaging, consumer RGB-D cameras, and 3D data representation and visualisation;
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This book covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts.
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Starting from classical linear approximation, this is a self-contained presentation of modern multivariate approximation theory that explores its connections with other areas... Læs mere
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This new edition incorporates all the developments in HDR since the first edition and once again emphasizes practical tips, including the authors' popular HDR Toolbox... Læs mere
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This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.
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The book aims to provide advanced or up-to-date techniques in medical imaging using artificial intelligence... Læs mere
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This book introduces the fundamental concepts of modern digital image processing. It helps the students, scientists, and practitioners to understand the concepts... Læs mere
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This book will provide an overview of techniques for visual monitoring including video surveillance and human activity understanding. It will present the basic techniques of processing video from static cameras, starting with object detection and tracking.