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Digital Audio Editing gives you the techniques, from the simplest corrective editing like cutting, copying, and pasting to more complex creative editing, such as beat mapping and time-stretching.
The edition expands on loudspeaker configurations and design issues, sound reinforcement issues, more on lowpass and highpass filters, and may other filters.
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.
Describes the principles involved in obtaining professional results in educational and corporate environments in the field of sound recording. This book covers from how to choose a... Læs mere
Covering the developments in digital audio technology, this book provides an introduction to the theory. It includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks.
Translation, accessibility and the viewing experience of foreign, deaf and blind audiences has long been a neglected area of research within film studies.
Readers can learn about the basics of audio, including advice on recording sound, editing tips, noise reduction tools, audio effects and Final Cut Pro's real-time audio mixer. They can also learn how Soundtrack can be used to give video projects a professional finish.
Covering theory, software and hardware design, and applications in educational and artistic settings, each chapter in this volume features in-depth descriptions of exploratory... Læs mere
The Art of Digital Orchestration explores how to replicate traditional orchestration techniques using computer technology, with a focus on respecting the music and understanding when using real performers is still the best choice.
The Sound of a Room takes a poetic and philosophical approach to exploring these questions, providing a thoughtful investigation of the sonic aesthetics of our lived environments.