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Drum Sound and Drum Tuning assists drummers, sound engineers and music students in learning critical skills related to drum sound and achieving an optimised and personalised drum kit setup.
Leading with Sound is the must-have companion guide to working on video game projects.
The MIDI Manual is a complete reference on MIDI. Written by David Miles Huber (a 4X Grammy-nominated musician, producer and... Læs mere
From Stage to Studio: Performances versus Recordings in Classical Music presents a cultural study of classical music-making through the analysis of live and studio performances of orchestral and operatic repertoire conducted by Sir Charles Mackerras.
Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways.
This Companion explores a range of conceptual and practical relationships between sound and space across various disciplines, providing insights from technical, creative, cultural, political, philosophical, psychological, and physiological perspectives.
Parametric array loudspeakers (PALs) are capable of generating highly directional audio beams from nonlinear interactions of intense airborne... Læs mere
This study considers the performativity of sound-producing sculptures made in the twenty-first century through a cultural history of certain works.
In a time when artificial intelligence (AI) is becoming increasingly integrated into music production, Artificial Intelligence in Music and Audio Production provides a comprehensive and easy-to-understand overview of the latest developments.
Now in its sixth edition, Artist Management for the Music Business offers a comprehensive view of how to generate income through music and how to strategically plan for future growth for the Artist Manager.
Principles of Game Audio and Sound Design is a comprehensive introduction to the art... Læs mere