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Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health.
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Working with the Web Audio API is the definitive and instructive guide to working with the Web Audio API. It provides a powerful and versatile system for controlling audio... Læs mere
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Unity Game Audio Implementation offers a unique, practical project based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine.
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The Live Music Business: Management and Production of Concerts and Festivals, Third Edition, shines a light on the enigmatic live music business, offering a wealth of inside advice and trade secrets to artists and bands looking to make a living in the industry.
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Mathematical Music offers a concise and easily accessible history of how mathematics was in fact used broadly to create music.
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Now in its 10th edition, the Audio Production Worktext offers a comprehensive introduction to audio production in radio, television and film.
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Introduction to Digital Music with Python provides a foundation in music and code for the beginner and shows how coding empowers new forms of creative expression while simplifying and automating many of the tedious aspects of production and composition.
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Immersive Sound Production is an introduction to the successful production of immersive sound for live sports and entertainment.
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Production Management in Live Music is a handbook for the aspiring production manager looking to... Læs mere
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Talking about the differences between audio interfaces, this book shows how to make devices 'talk to each' in the digital domain despite their subtle differences. It covers... Læs mere
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Helps you learn the basics from first principles: such as the physics of sound and principles of hearing, then progress onward to fundamental digital principles, conversion, compression and coding and then onto transmission, digital audio workstations, DAT and optical disks.