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'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and... Læs mere
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This book introduces fundamental concepts and principles of 2D and 3D graphics and illustrates the use of MATLAB for this purpose. The objectives are to... Læs mere
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Using data taken from a major European Union funded project on speech understanding, the SunDial project, this book considers current perspectives on human-computer interaction.
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This book explores the issues of information usage and stresses that a lack of usability is the main barrier to mass aceptance of the electronic medium It shows how designers should take a user-centred approach to the presentation of information.
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Using case studies, interviews, and empirical sources, Isa Ducke has produced an original work, analyzing the strategies and impact of Internet use by civil society actors and asks how useful it is for their work.
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"Simultaneously published in the UK"--Title page verso.
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This book examines the political and developmental implications of the new information and communication technologies (NICT) in the Developing World.
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Human factors is one of the critical issues in Information Technology, as industry realizes the need to change from technology-oriented goals to meet the demands... Læs mere
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This book offers a critical reconstruction of the fundamental ideas and methods of artificial intelligence research. Through close attention to the metaphors of AI and... Læs mere
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This 1991 book, which is based on a course taught by the author and developed from 10 years' research, introduces basic traditional semiotic concepts and adapts them so that they become useful for analysing and designing computer systems and their interfaces.