for at udvide
kategorilisten.
Søgning på underkategorier- og emner:
Bemærk: Kan ikke leveres før jul.
The book reports on advanced topics in the areas of wearable robotics... Læs mere
Bemærk: Kan ikke leveres før jul.
This book discusses research, methods, and recent developments in the interdisciplinary field that spans research in visualization, eye tracking, human-computer interaction, and psychology.
Bemærk: Kan ikke leveres før jul.
This book presents a technology to help speech-, hearing- and sight-impaired people. The primary focus of this book is to provide an understanding of both the methodology and basic concepts of assistive technology rather than listing the variety of assistive devices developed.
Bemærk: Kan ikke leveres før jul.
This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player behavior over artificial intelligence to procedural content generation.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This book focuses on a combination of theoretical advances in the Internet of Things, cloud computing and its real-life applications to serve society.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR).
Bemærk: Kan ikke leveres før jul.
This book provides an in-depth insight into the emerging paradigm of End-User Development (EUD), discussing the diversity and potential for creating effective environments for end users.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing.
Bemærk: Kan ikke leveres før jul.
The recreation of touch feedback through haptic devices is a possible solution, however haptic devices are far from perfect and improving their design is usually a slow trial-and-error process.