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This book contains papers that have been carefully compiled from the fourth International Conference on Frontiers of Electronics, Information and Computation Technologies (ICFEICT), which was held in Beijing from June 22 to June 24, 2024.
This book contains papers that have been carefully compiled from the fourth International Conference on Frontiers of Electronics, Information and Computation Technologies (ICFEICT), which was held in Beijing from June 22 to June 24, 2024.
Authored by researchers in musicology, musical iconography, cinema and audiovisuals, digital arts,... Læs mere
The primary purpose of this work is to evaluate and identify different influences on User Experience (UX) for VR serious games, intending to narrow the research gap between Influencing Factors (IFs), UX, and design guidelines for VR serious games.
The book presents the proceedings of the 12th International Conference on Frontiers of Intelligent Computing: Theory and Applications (FICTA 2024), held at Intelligent Systems Research Group (ISRG), London Metropolitan University, London, United Kingdom, during June 6–7, 2024.
The proceedings cover the latest findings in color science and technology, image processing technology, digital media technology, mechanical and electronic engineering and numerical control, materials and detection, printing and packaging technology, and so on.
The topics covered include but are not limited to: reviews and discussions of... Læs mere
The topics covered include but are not limited to: reviews and discussions of swarm... Læs mere
The topics covered include but are not limited to: reviews and... Læs mere