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This book takes you through the practice of designing characters for games and animation. It covers aspects such as creative thinking, working with... Læs mere
Moving well beyond simply speeding up computation, this book tackles AI for Finance from a range of perspectives including business, technology, research, and students. Covering aspects... Læs mere
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.
“Pure” functional programming, abandoning all the conventional programming techniques, really is difficult.Whether you're looking for a crash course in Functional... Læs mere
The second edition of Python Programming using Problem Solving Approach is designed for undergraduate students of Computer Science Engineering, Information Technology, andComputer... Læs mere
Graph Theory and its Applications, Third Edition is the latest edition of the bestselling textbook for undergraduate courses in graph theory, yet expansive enough to be... Læs mere
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped... Læs mere