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From the author of Blood, Sweat, and Pixels comes the next big book on gaming culture: how some of the biggest videogame studios of the decade failed their employees, destroyed their work culture, and what happens next.
Leading with Sound is the must-have companion guide to working on video game projects.
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.
This book chronicles Eugene Jarvis’ long career in coin-operated video game development, and it examines his lasting design legacy in titles such as Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA.
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics... Læs mere
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.
Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways.