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This book features high-quality, peer-reviewed research papers presented at the Fourth International Conference on... Læs mere
The book presents contributions on statistical models and methods applied, for both data science and SDGs, in one place. In this situation,... Læs mere
The chapters that follow are categorized into three main parts to present 1) major tools for code clone analysis, 2) fundamental topics such as evaluation benchmarks, clone visualization, code clone searches, and code similarities, and 3) applications to actual problems.
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling;
Therefore, the emergence of edge computing has been recently developed as a new computing paradigm that can collect and process data at the edge of the network,... Læs mere
This book gathers a collection of high-quality peer-reviewed research papers... Læs mere
This book presents the recent computational developments inspired by swarms in art known as swarm art and discusses applying swarm intelligence concepts in architecture.
However, the openness and weak communication characteristics of USNs make underwater localization much more challenging in comparison to terrestrial sensor... Læs mere
This book offers a new Modular Petri Net as a solution to the vast Petri net models. This book also contains the literature study on modular Petri nets... Læs mere
It features a range of proven and recent nature-inspired algorithms used to data clustering, including particle swarm optimization, ant colony... Læs mere
This book focuses on crisis management in software development which includes forecasting,... Læs mere