for at udvide
kategorilisten.
Søgning på underkategorier- og emner:
Data Structures & Theory of Computation
Computer Architecture/Software Engineering
Computer Architecture/Software Engineering
This book offers a theoretical and computational presentation of a variety of linear programming algorithms and methods with an emphasis on the revised simplex method and its components.
Written with the upper-level undergraduate student in mind, this text begins with an introductory chapter that summarizes the essential... Læs mere
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. The book is appropriate... Læs mere
This book explores the connections between qualitative data reuse, big social research, and data curation.
"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.